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Andy Roberto

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As a sculptor, painter and industrial designer, my production of 2D and 3D objects explores the metahpysical realm of object language, material manipulation, and the cross-over production methods used in fine art and commerce. Experimental means determine visual ends while humor, narrative, and aesthetics guide object development. Works are produced through casting, assembly, drawing, painting and computer-assisted production. I have written various articles, criticism, and other works of fiction and non-fiction.

Forum Posts

Andy Roberto; New Work - WebNet

Andy Roberto: The WebNet Series, 2010. These samples of laser-cut Felt designed sculptures are new ...

Posted:6 years ago

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